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Some Space to Think: Cultural Game Design

This shows up in many places, from the application of specific skills for things like the Rokugan Tea Ceremony to character creation, where the character’s house (with the specific social contexts that...

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Student Lending Analytics Blog: There's Gold In Them Thar …

“At its most basic level, the term refers to the idea of incorporating the elements of video games into nongaming Web sites and services that utilize social networking features…Done well, developers...

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Maxis and Electronic Arts sue Zynga over The Ville

EA believes that Zynga copied The Sims Social's game design , graphics, and other elements to such an extent that “the two games are, to an uninitiated observer, largely indistinguishable,” said Maxis...

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Maxis and Electronic Arts sue Zynga over The Ville | webbyslist – the …

EA believes that Zynga copied The Sims Social's game design , graphics, and other elements to such an extent that “the two games are, to an uninitiated observer, largely indistinguishable,” said Maxis...

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Gee's vision on game-based learning, affinity spaces and education …

“The “game” is the software in the box and all the elements of in- game design .” “The “Game” is the social setting into which the game is placed, all the interactions that go on around the game.” A...

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Global Social Gaming Industry – Business Review Australia

Social RPGs II-17. Ownership Games II-17. Key Elements of Social Gaming Business Model II-17. Monetization Strategies II-17. Viral Marketing Concept II-18. Iterative Game Development II-18. Simplicity...

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Global Social Gaming Industry – Business Review Europe

Social RPGs II-17. Ownership Games II-17. Key Elements of Social Gaming Business Model II-17. Monetization Strategies II-17. Viral Marketing Concept II-18. Iterative Game Development II-18. Simplicity...

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Global Social Gaming Industry – African Business Review

Social RPGs II-17. Ownership Games II-17. Key Elements of Social Gaming Business Model II-17. Monetization Strategies II-17. Viral Marketing Concept II-18. Iterative Game Development II-18. Simplicity...

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How To Create Dynamic Learning Environments Using Gamification …

To examine this, I have been researching Twitter as a vehicle that would resonate with the course objectives in a course that I teach on Open Source Intelligence, particularly for a module regarding...

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